L4P2: Collect & Score
– Broadcast a message when an object is collected to update the score or trigger a sound.
Description.
– Broadcast a message when an object is collected to update the score or trigger a sound.
– Broadcast messages to switch between two levels.
– Draw your own maze with the pen, then play through it!
– Leave a trail behind the player while chasing a target.
– Use blocks and bounce mechanics with simple conditions.
– Move a sprite side to side and jump over obstacles.
– Explore where sprites go when using positive and negative positions.
– Move a sprite to a flag using arrow keys and x/y coordinates.
– Plan, build, and animate a cartoon scene with at least two characters, dialogue, and actions using loops and conditionals.
– Sprite wiggles only if it touches another sprite.