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L2P3: Moon Bounce

  • Post author:Paul Webo
  • Post published:June 24, 2025
  • Post category:

– Animate a character bouncing on the moon with changing gravity effects.

Continue ReadingL2P3: Moon Bounce

L2P2: Balloon Popper

  • Post author:Paul Webo
  • Post published:June 24, 2025
  • Post category:

– Animate balloons that float and disappear when clicked.

Continue ReadingL2P2: Balloon Popper

L2P1: Loop Walk

  • Post author:Paul Webo
  • Post published:June 24, 2025
  • Post category:

– Make your sprite walk back and forth using a repeat block.

Continue ReadingL2P1: Loop Walk

L1P3: Talking Cat

  • Post author:Paul Webo
  • Post published:June 24, 2025
  • Post category:

– Program a cat to introduce itself using speech bubbles and sound.

Continue ReadingL1P3: Talking Cat

L1P2: Scratch Dancer

  • Post author:Paul Webo
  • Post published:June 24, 2025
  • Post category:

– Animate your sprite dancing with changing costumes and beats.

Continue ReadingL1P2: Scratch Dancer

L1P1: Say Hello!

  • Post author:Paul Webo
  • Post published:June 24, 2025
  • Post category:

– Make your sprite say hello with a fun animation.

Continue ReadingL1P1: Say Hello!

L6P2: Share and Play Day

  • Post author:Paul Webo
  • Post published:June 24, 2025
  • Post category:

– Students test and give feedback on each other’s games.

Continue ReadingL6P2: Share and Play Day

L6P1: Advanced Game Build

  • Post author:Paul Webo
  • Post published:June 24, 2025
  • Post category:

– Each student designs a game with levels, collisions, scoring, and a polished UI.

Continue ReadingL6P1: Advanced Game Build

L5P2: Sound FX and Visuals

  • Post author:Paul Webo
  • Post published:June 24, 2025
  • Post category:

– Add sound effects, animated text, or flashing screens when big events happen.

Continue ReadingL5P2: Sound FX and Visuals

L5P1: Game Over Screen

  • Post author:Paul Webo
  • Post published:June 24, 2025
  • Post category:

– Display “You Win!” or “Game Over” based on conditions.

Continue ReadingL5P1: Game Over Screen
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