L4P2: Time Boss Battle
– Defeat a boss sprite before the timer hits zero.
Description.
– Defeat a boss sprite before the timer hits zero.
– After collecting enough points, switch to a harder level screen.
– Collect coins to increase the score; win when a goal is reached.
– Add speed zones that increase or reduce the player’s movement.
– Make a sprite jump and fall with gravity and land on platforms.
– If the player sprite hits the wall, the game resets to the start.
– When the monster touches a snack, it disappears and increases the score.
– Students playtest and share their creations with classmates.
– Build a game in 45 minutes based on a surprise theme (like “space” or “food”).