L4P1: AI Trainer Game
– Use AI to trigger events like jumping or changing direction.
Description.
– Use AI to trigger events like jumping or changing direction.
– Create a Scratch sprite that answers questions using your trained text model.
– Train AI to tell if a phrase is happy, sad, or angry.
– Upload images and use AI to guess what’s shown.
– Use Machine Learning for Kids to train a model that tells the difference between happy and sad emojis.
– Play a simple game that shows examples of AI in real life.
– Present, test, and reflect on your project as part of a class showcase.
– Build a game where the player interacts with smart characters, voices, and decision-making.
– Navigate a maze where music volume changes based on sprite position.